Animal Farm: Important Quotes Explained SparkNotes?

Animal Farm: Important Quotes Explained SparkNotes?

Webwhatever goes upon two legs is an enemy. 1st Commandment. whatever goes upon four legs or has wings is a friend. 2nd Commandment. no animal shall wear clothes. 3rd Commandment. no animal shall sleep in a bed. 4th Commandment. no … WebTHE SEVEN COMMANDMENTS 1. Whatever goes up two legs is an enemy. 2. Whatever goes upon four legs, or has wings, is a friend. 3. No animal shall wear clothes. 4. No animal shall sleep in a bed. 5. No animal shall drink alcohol. 6. No animal shall kill any other animal. 7. All animals are equal. 3d card love tree WebOver time, Napoleon changes all of the Seven Commandments, which were created to keep the animals humble and on equal footing, to allow the pigs to enjoy prohibited … WebThe seven commandments in Animal Farm are. 1. Whatever goes upon two legs is an enemy. 2. Whatever goes upon four legs, or has wings, is a friend. 3. No animal shall … 3d card making for teachers day WebMar 21, 2024 · Answer: In "Animal Farm," the seven commandments were a set of rules that the animals on the farm created and agreed upon to live by after the revolution. The commandments were: 1. Whatever goes upon two legs is an enemy. 2. Whatever goes upon four legs, or has wings, is a friend. 3. WebThe Seven Commandments - Before and After - Animal Farm 1-Before Whatever goes upon two legs is a enemy. 1-After Once the pigs start walking on two legs, two legs … ayutthaya united facebook WebFeb 1, 2010 · Animal Farm The Seven Commandments The founder of the Seven Commandments and the one who encouraged a rebellion was Old Major. They were stated in the midst of his speech before he died. ... The original Commandments state (pg 15): 1. Whatever goes on two legs is an enemy. 2. Whatever goes on four legs four legs, or has …

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