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Dialoguefollower

WebJan 12, 2024 · In the Keywords tab, right-click and choose Add from the context menu. In the filter in the Select Form dialogue, type hireling and select JobHireling, then click OK. In the AI Data tab, you can downgrade … WebJan 29, 2024 · BladesOverhaul Extensible Follower Framework Patch Date uploaded 08 Oct 2024, 4:23PM File size 21KB Unique DLs - Total DLs - Version 1.0.1 -Patch to make recruitment work with EFF installed -v1.0.1: Fixed recruitment dialogue not properly appearing. Mod manager download Manual download Preview file contents

Followers as Companions at Skyrim Nexus - Mods and Community

WebFeb 19, 2015 · If you have a follower already: Install mod Start game & load save Set up options in the MCM Use the sleep menu or go through a load door Press the user designated hot key to toggle follower position Follower should start using the new AI packages properly If you need to remove the mod: Use MCM option to prep for uninstall … WebAug 29, 2016 · Follower use package data to follow and controlled in "DialogueFollower" Quest. The Package link to that Quest, There is a script on the Quest propeties which is I can't understand really well, its took time. To make lots of follower you must select the NPC any of them, then set to the right faction european wax center brookline bbb https://savemyhome-credit.com

Blades Overhaul - Nexus Mods :: Skyrim Special Edition

WebApr 16, 2024 · I've made a few follower mods which edit the DialogueFollower quest and have always been able to find a solution to my problems, until now. My problem is with … http://www.gamesas.com/problems-with-custom-follower-dialogue-wait-here-t260287.html WebAbout Community. Dialogflow gives users ways to interact by voice and text-based conversational interfaces, such as voice apps and chatbots, powered by AI. Created Dec 13, 2024. 754. first american property and casualty group

Problems with custom follower dialogue "wait here" c

Category:Follower mod with the best/most dialogue : r/skyrim - Reddit

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Dialoguefollower

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WebMay 30, 2015 · -Follower commands are executed via menu rather than dialogue (This means they can be commanded while in combat) (Optional) -Extra commands can be … WebApr 23, 2012 · To make your spouse (follower) killable, do the same to the "protected" flags found in the Object Window -> Quests -> RelationshipMarriage (All options) -> Quest Aliases -> LoveInterest This is very easy to do in the Creation Kit. Just make sure that you have unticked the essential/protected flags from your followers in the actor window.

Dialoguefollower

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WebMar 18, 2024 · The issue is this: while he is following you, and upon trying to activate him to issue commands (dismissal, favors, trade, and wait), he gives a standard greeting, and that's all--no dialogue boxes open so the player has no option to engage in any follower commands. I had a similar issue when I was trying to get the "Follow me..." WebJun 21, 2012 · 1.) Rename the DialogueFollower and DialogueFavorGeneric quests (click "yes" to make a copy) 2.) Make the changes I mentioned above. 3.) Create each branch …

WebDialogueFollowerScript property DialogueFollower auto: event OnUpdateGameTime() if Self.GetActorRef().GetAV("WaitingforPlayer") == 0; "kill the update if the follower isn't … WebDec 11, 2024 · DialogueFollower isn't the only factor. If a follower has their own quest running and it happens to have (AI) packages and the quest is the same priority as DialogueFollower (50), then load order absolutely …

WebAug 22, 2024 · If you just want the dialogue to recruit them on the vanilla framework the same as the "follow me, I need your help" line... Add this fragment to the dialogue: (pDialogueFollower as DialogueFollowerScript).SetFollower (akspeaker) And add this property to the script that's generated: Property Name - pDialogueFollower Type - Quest WebOct 27, 2024 · Basically all you need to do is add your follower to the faction of characters that can be married. It's called "PotentialMarriageFaction". 1. Open the .esp plugin of your follower in the Creation Kit. 2. Find your follower in "actors" > "actor". 3. Click to open the character window. 4. Go to the "factions" tab. 5.

WebFeb 24, 2012 · In the DialogueFollowerScript, there is a function to make the follower follow, for when you click on the follow me button and leaving the follower to wait. The only thing which effectively happens is it sets an AV called WaitingForPlayer to 0. That means that there has to be something else controlling the actors movement. first american property \u0026 casualty insuranceWebOct 26, 2024 · hello everyone! ran into a bit a trouble. i have a feeling the solution may be more simple than i think. i have about 4 save files in question that are giving me an issue. i have been spending time inside my new home with a few companions and those save files were working just fine. i got off took a break came back later loaded them up just fine but … first american prima ballerinaWebMay 29, 2012 · DialogueFollower, Favors Tab You may have noticed your follower is still missing speech for being given custom orders. They will … european wax center brooklyn bay ridgeIf you've had a look at the DialogueFollower quest, you probably noticed that an alias exists for a follower and an alias exists for an animal. Those aliases are filled by a SetFollower/SetAnimal function. The dialogue code is the one that sends the identity of the actor by using an argument: akSpeaker. first american p \u0026 c insurance agencyWebDialogueFollowerScript - Main Vanilla Follower script that retains the default functions but redirects them to the main script of the framework. QF_DialogueFollower_000750BA.psc - Main Follower Quest script, altered for more aliases. DLC2_QF_DLC2MQ04_020249DE - Fix for Dragonborn DLC, if Frea is in the party. first american rate manualWebJun 21, 2012 · Here's what I did, and it's a lot shorter than that. 1.) Rename the DialogueFollower and DialogueFavorGeneric quests (click "yes" to make a copy) 2.) Make the changes I mentioned above. 3.) Create each branch that you want your npc to have. Name it whatever you like. I pretty much copied the vanilla, just put my mod name … european wax center brow powderWebload, save, reload, recruit. Delphine's dialogue now shows up, but nothing happens afterwards. The follower is not inducted, he remains a follower, he is not in the blades' faction, the quest stage remains at 10 and Delphine's dialogue remains there. Repeating several times gives the same result. first american redmond oregon